Browse all Key Stage 2 units
Computer Science
Starting from Scratch
Lay strong foundations for coding as you introduce your class to the visual language of Scratch, while using the PRIMM approach. Teach your students to predict, run and investigate code, before they start to modify existing code and eventually plan and make their own coded animation project.
Animation with Scratch
Combine programming with animation as you control the movements and actions of your sprites and backgrounds with algorithms written in Scratch’s programming language.
Programming Scratch Maze Games
Teach algorithms, repetition, conditions and variables, while introducing students to Scratch’s block-based coding language. Build adventure maze games and design your own levels, characters and objects to collect.
Building Retro Games - Pick a project
Choose from 3 classic video game projects with this fantastic coding unit. Analyse the original games, build a simple version of them, then let the students get creative and independently extend their projects.
Getting started with Kodu
Introduce students to creating games with Kodu. Program your characters and design 3D worlds to make exciting collecting and racing games.
Kodu sports
Three exciting projects to extend previous use of Kodu and give students an opportunity to create 3D video games based on sports and well known games.
Kodu - An independent project - NEW
Give your class the opportunity to unleash their full creative and coding potential with this independent Kodu project. Students will work independently to plan, design, test and evaluate their own Kodu game, using a resource bank of ideas to support them.
Computational Thinking - Alien Contact!
An unplugged unit to develop your students into strong computational thinkers by solving a wide range of exciting unplugged problems. Will they be able to solve the problems, earn the trust of an alien species and cement a new galactic friendship?!
LEGO Robotics (EV3 & Spike Prime)
Introduce students to programming LEGO EV3 or Spike Prime Robots. Control their movement with precise calculations and coding, then utilise the robot’s sensors to interact with its environment and solve problems.
Lego WeDo – Mechanisms and Machines
Combine computing with design and technology as you learn about a range of mechanisms and the motion they create in machines using the LEGO WeDo kits. Then write code to bring your machines to life and control them with the motor and sensors in the kits. Engineering has never been so much fun!
Lego WeDo 2.0
Resources to support use of the LEGO WeDO 2.0 kit and the lessons found in the companion app from LEGO Education. Explore, build and program simple LEGO robots and investigate scientific concepts such as speed, friction, forces and grip
Lego Spike Essential
Resources to support use of the LEGO Spike Essential kit and the lessons found in the LEGO Spike companion app from LEGO Education. Choose from 6 different units of work suitable for Year 2 to Year 6, and explore a wide range of STEM concepts and learning, while building and programming fantastic LEGO creations.
Getting started with the BBC micro:bit
Introduce students to physical computing with a BBC micro:bit. Control the LED matrix and find out how screens work, learn about inputs and outputs, turn your micro:bit into a scoring or game device while learning about variables, conditionals and iteration.
Getting started with a Crumble
Explore the fantastic microcontroller that is the Crumble. Learn about inputs, outputs, electrical circuits and controlling LEDs and motors as you embark on a range of exciting physical computing STEM projects.
IT and Digital Literacy
Digital literacy and online safety - Year 3
Six lessons taken from Common Sense Education’s excellent digital citizenship curriculum, covering a wide range of topics including well-being, privacy and security, online identity, relationships, communication and the media.
Digital literacy and online safety - Year 4
Six lessons taken from Common Sense Education’s excellent digital citizenship curriculum, covering a wide range of topics including well-being, privacy and security, online identity, relationships, communication and the media.
Digital literacy and online safety - Year 5
Six lessons taken from Common Sense Education’s excellent digital citizenship curriculum, covering a wide range of topics including well-being, privacy and security, online identity, relationships, communication and the media.
Digital literacy and online safety - Year 6
Six lessons taken from Common Sense Education’s excellent digital citizenship curriculum, covering a wide range of topics including well-being, privacy and security, online identity, relationships, communication and the media.
Communication and collaboration
Introduce students to email and a range of online collaborative tools.
Learn how to safely and appropriately make use of these essential digital tools.
Lessons are provided to cover Google Workplace for Education and Microsoft Office 365
Building Collaborative websites
Use Google apps for collaborative research as well as planning and creation of a group website, considering the design and consistency of the site.
Searching the Web
Take a detailed look at all elements of searching the web with care and consideration, covering: searching tricks, validating websites, improving your searches, searching images and searching online maps.
Databases
Explore different ways to collect, interrogate and present data collaboratively using a range of programs. What is a database? Why and how are they used in real life?
Spreadsheet Masters
Hone your spreadsheet skills to become a spreadsheet master! Learn about the basics of spreadsheets with a range of fun tasks. Investigate sorting, using formulas and conditional formatting as you build towards making self-marking quiz games for your classmates.
What is a computer?
Delve into what really makes a computer a computer. Is a TV a computer? Is a fridge a computer? Is a toilet a computer?! It also investigates just what is inside that metal box, how a computer works, memory, data and binary code. By the end you’ll know your RAM from your ROM and your CPU from your GPU.
Inside the internet
Get under the skin of the Internet to investigate how the web works, how it’s built and written with HTML code. Then learn how to create your own web pages written in HTML and CSS.
Digital imagery: Patterns in nature
Take a look at the beauty of repeating patterns in nature and different methods of recreating these with digital art tools and photo editing.
Manipulating images
Investigate a range of different artistic styles and how they can be recreated using digital art tools. Digital sculpture is also looked at and combined with photo editing.
3D Design
Introduce 3D modelling and design and take a look at how these skills are used in the real world in a huge variety of different careers. Learn the basics of 3D modelling software Sketchup, and then put your design skills to the test with a variety of projects, including designing furniture and buildings.
Manipulating Sound
Explore a range of web tools for sound and music creation and then learn about sound editing; creating radio adverts and audio books, complete with sound effects and atmospheric music.
Creating Instructional Videos
Plan, design and create instructional teaching videos. Perfect for reinforcing other areas of the curriculum. Students can create videos to support each other with revision and then share them online to give access to everyone in the class.