Animation with Scratch
Evaluating presentations and responding to feedback
Finishing off and evaluating the presentations
Animation with Scratch – Lesson 6 Objectives Talk about how they made their program and justify the choice they made for both function and design. Critically evaluate programs and say what they liked and what could be done to improve it. Use logical reasoning to explain how some simple algorithms work and to detect and…
Read MoreIntroducing interactive elements
Animation with Scratch – Lesson 5 Objectives Use sequence, selection, repetition in programs; Understand and use inputs and outputs. use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. Lesson Resources Lesson Slides France presentation example Animation with Scratch Lesson 1 – Coordinates and Looks Lesson…
Read MoreBuilding the presentations
Animation with Scratch – Lesson 4 Objectives Use sequence, selection, and repetition in programs; work with variables and various forms of input and output. use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. Lesson Resources Lesson Slides Animation with Scratch Lesson 1 – Coordinates and…
Read MorePlanning the Presentation
Animation with Scratch – Lesson 3 Objectives Devise, test and refine effective control sequences incorporating conditional statements, broadcasting and sensing. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs Lesson Resources Lesson Slides Animation Planning Sheet Animation with Scratch Lesson 1 – Coordinates and Looks…
Read MoreBroadcasting
Animation with Scratch – Lesson 2 Objectives Create, test and improve effective control sequences. Use conditional statements, broadcasting and sensing. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs Lesson Resources Lesson Slides France presentation example Animation with Scratch Lesson 1 – Coordinates and Looks…
Read MoreCoordinates and Looks
Animation with Scratch – Lesson 1 Objectives Design and write a simple program for an on-screen sprite to create simple movements. Use logical reasoning to explain how a simple algorithm works Solve programming problems by decomposing them into smaller parts Detect and correct errors in algorithms and programs Lesson Resources Lesson Slides Animation with Scratch…
Read MoreAnimation with Scratch
About this unit: Combine programming with animation as you control the movements and actions of your sprites and backgrounds with algorithms written in Scratch’s programming language. National Curriculum Links – Computing KS2 The content of this plan cover the following National Curriculum strands: design, write and debug programs that accomplish specific goals, including controlling or…
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