Introducing Logo

Programming Direction – Lesson 6 Objectives Begin to create algorithms with a written programming language Make predictions when giving instructions Debug simple programs Lesson Resources Lesson Slides Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms Lesson 3 – Getting from A to B Lesson 4 – Programming Turning Lesson 5 -…

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Keep turning

Programming Direction – Lesson 5 Objectives Make predictions when giving instructions Create algorithms for directions including turning Debug simple programs Lesson Resources Lesson Slides Whiteboards and pens, or paper and pencils Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms Lesson 3 – Getting from A to B Lesson 4 – Programming…

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Programming Turning

Programming Direction – Lesson 4 Objectives Give clear unambiguous instructions Make predictions when giving instructions Create algorithms for directions including turning Debug simple programs Lesson Resources Lesson Slides Beebots, Blue-Bots or other similar programmable toys (A limited amount of Beebots are available to loan from us) A blindfold Crocodile swamp images (Print off before the lesson)…

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Getting from A to B

Programming Direction – Lesson 3 Objectives Give clear unambiguous instructions Make predictions when giving instructions Create algorithms for directions Debug simple programs Lesson Resources Lesson Slides Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms Lesson 3 – Getting from A to B Lesson 4 – Programming Turning Lesson 5 – Keep…

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Shape algorithms

Programming Direction – Lesson 2 Objectives Understand what an algorithm is Give clear unambiguous instructions Make predictions when giving instructions Lesson Resources Lesson Slides Class Maze Example (Download before the lesson) 2Go challenge cards (print off and cut up several sets before the lesson) Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms…

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A..maze..ing Instructions

Programming Direction – Lesson 1 Objectives Understand what an algorithm is Give clear unambiguous instructions Lesson Resources Lesson Slides Blindfolds (Enough for 1 between 2 pupils – Can be bought cheaply online) Paper and pencils Crocodile swamp images (Print off before the lesson) Mazes worksheets (Print off and copy back to back, 1 set between 2 pupils) Programming Direction…

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