Racing games: Evaluating the game

Getting started with Kodu – Lesson 6 Objectives Evaluate a program that they have created and say what they liked and what could be done to improve it. Make improvements to a game based on feedback Lesson Resources Lesson slides Kodu video guides Game review sheet Game review sheet (blank version) Getting started with Kodu…

Read More

Racing games: adding conditions

Getting started with Kodu – Lesson 5 Objectives Plan and design a 3D game environment Create and refine sequences of commands to make a character move Use logical reasoning to debug algorithms Lesson Resources Lesson slides Kodu video guides Getting started with Kodu Lesson 1 – Collecting games: eating apples Lesson 2 – Collecting games: Building…

Read More

Beginning a racing game

Getting started with Kodu – Lesson 4 Objectives Plan and design a 3D game environment Create and refine sequences of commands to make a character move Use logical reasoning to debug algorithms Lesson Resources Lesson slides Kodu video guides Getting started with Kodu Lesson 1 – Collecting games: eating apples Lesson 2 – Collecting games: Building…

Read More

Collecting games: Baddies, challenges and evaluations

Getting started with Kodu – Lesson 3 Objectives Design programs with sequence and selection that accomplish specific goals Work with variables for scoring systems Use logical reasoning to debug algorithms Lesson Resources Lesson slides Kodu video guides Game review sheet Game review sheet (blank version) Getting started with Kodu Lesson 1 – Collecting games: eating apples…

Read More

Collecting games: Building your world

Getting started with Kodu – Lesson 2 Objectives Plan and design a 3D game environment Create and refine sequences of commands to make a character move Use logical reasoning to debug algorithms Lesson Resources Lesson slides Kodu video guides Getting started with Kodu Lesson 1 – Collecting games: eating apples Lesson 2 – Collecting games: Building…

Read More

Collecting games: eating apples

Getting started with Kodu – Lesson 1 Objectives Create and refine sequences of commands to make a character move Use logical reasoning to debug algorithms Lesson Resources Lesson slides Kodu video guides Getting started with Kodu Lesson 1 – Collecting games: eating apples Lesson 2 – Collecting games: Building your world Lesson 3 – Collecting games:…

Read More

Getting started with Kodu

About this unit: Introduce students to creating games with Kodu. Program your characters and design your 3D worlds to make exciting collecting and racing  games. National Curriculum Links – Computing KS2 The content of this plan cover the following National Curriculum strands:  design, write and debug programs that accomplish specific goals, including controlling or simulating…

Read More