Plan your make

Starting from Scratch – Lesson 5 Objectives To plan and create an animation using code. To sequence a series of events in your plan. To identify key coding blocks needed for your animation. Lesson Resources Lesson Slides Animation planning sheet Starting from Scratch Lesson 1 – Define and predict Lesson 2 – Reading code Lesson 3 – Modify…

Read More

Sequencing and repetition

Starting from Scratch – Lesson 4 Objectives To sequence a series of commands accurately and in the most efficient way. To understand and explain different types of loops in code, the differences between them and when you would use them. To add and use different types of loops in code to achieve a desired outcome.…

Read More

Define and predict

Starting from Scratch – Lesson 1 Objectives To understand and explain key vocabulary linked to programming. To accurately read, predict and explain visual code to a partner. Lesson Resources Lesson Slides Definition match – student sheets Vocabulary bingo – student sheets Reading code – Student activity slides Starting from Scratch Lesson 1 – Define and predict…

Read More

Starting from Scratch

About this unit: Lay strong foundations for coding as you introduce your class to the visual language of Scratch, while using the PRIMM approach. Teach your students to predict, run and investigate code, before they start to modify existing code and eventually plan and make their own coded animation project.  National Curriculum Links – Computing…

Read More

Programming Direction

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources (opens in new tab) Unit Plan(opens in new tab)concepts and learning goals that are taught over a period of time and are woven together,…

Read More

An Introduction to Digital Art

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources (opens in new tab) Unit Plan(opens in new tab)concepts and learning goals that are taught over a period of time and are woven together,…

Read More

Action Algorithms

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources (opens in new tab) Unit Plan(opens in new tab)concepts and learning goals that are taught over a period of time and are woven together,…

Read More

Making Multimedia Stories

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Suggested Software(opens in new tab)Scratch Jr is a FREE app available for       A open source version for Windows and Mac is now also available…

Read More

Exploring Digital Sound

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources (opens in new tab) Unit Plan(opens in new tab)concepts and learning goals that are taught over a period of time and are woven together,…

Read More

Exploring Machines We Control

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources (opens in new tab) Unit Plan(opens in new tab)concepts and learning goals that are taught over a period of time and are woven together,…

Read More