Isle of Tune

Manipulating Sound – Lesson 2 Objectives Use music software to experiment with capturing, repeating and sequencing sound patterns. Talk about software which allows the creation and manipulation of sound and music. Lesson Resources Lesson Slides Isle of Tune website or app Manipulating Sound Lesson 1 – Experimenting with sound online Lesson 2 – Isle of Tune Lesson…

Read More

Experimenting with sound online

Manipulating Sound – Lesson 1 Objectives Use a variety of music software to experiment with capturing, repeating and sequencing sound patterns. Understand the difference between digital and analogue sound Lesson Resources Lesson Slides Chrome Song Maker Incredibox  Blob Opera Ambient mixer Manipulating Sound Lesson 1 – Experimenting with sound online Lesson 2 – Isle of Tune Lesson…

Read More

Manipulating Sound

About this unit: Explore a range of web tools for sound and music creation and then learn about sound editing; creating radio adverts and audio books, complete with sound effects and atmospheric music. National Curriculum Links – Computing KS2 The content of this plan cover the following National Curriculum strands:  select, use and combine a…

Read More

Kodu Speed Pool part 2

Kodu Sports – Lesson 6 Objectives Use variables to create game systems Use logical reasoning to predict outcomes and debug algorithms Evaluate a program that they have created and say what they liked and what could be done to improve it. Lesson Resources Lesson slides Game review sheet Download Kodu Speed Pool demo version Kodu…

Read More

Kodu Speed Pool part 1

Kodu Sports – Lesson 5 Objectives Plan and design a 3D game environment Create and refine sequences of commands to accomplish specific goals Use logical reasoning to predict outcomes debug algorithms Lesson Resources Lesson slides Kodu Sports Lesson 1 – Air Hockey part 1 Lesson 2 – Air Hockey part 2 Lesson 3 – Kodu Football part 1…

Read More

Kodu Football part 2

Kodu Sports – Lesson 4 Objectives Use variables to create game systems Use logical reasoning to predict outcomes and debug algorithms Evaluate a program that they have created and say what they liked and what could be done to improve it. Lesson Resources Lesson slides Game review sheet Kodu Football demo version Kodu Sports Lesson…

Read More

Kodu Football part 1

Kodu Sports – Lesson 3 Objectives Plan and design a 3D game environment Create and refine sequences of commands to accomplish specific goals Use logical reasoning to predict outcomes debug algorithms Lesson Resources Lesson slides Kodu Sports Lesson 1 – Air Hockey part 1 Lesson 2 – Air Hockey part 2 Lesson 3 – Kodu Football part 1…

Read More

Air Hockey part 2

Kodu Sports – Lesson 2 Objectives Use variables to create game systems Use logical reasoning to predict outcomes and debug algorithms Evaluate a program that they have created and say what they liked and what could be done to improve it. Lesson Resources Lesson slides Game review sheet Kodu Air Hockey – Demo version Kodu…

Read More

Air Hockey part 1

Kodu Sports – Lesson 1 Objectives Plan and design a 3D game environment Create and refine sequences of commands to accomplish specific goals Use logical reasoning to predict outcomes debug algorithms Lesson Resources Lesson slides Kodu Sports Lesson 1 – Air Hockey part 1 Lesson 2 – Air Hockey part 2 Lesson 3 – Kodu Football part 1…

Read More

Kodu Sports

About this unit: Three exciting projects to extend previous use of Kodu and give students an opportunity to create 3D video games based on sports and well known games. National Curriculum Links – Computing KS2 The content of this plan cover the following National Curriculum strands:  design, write and debug programs that accomplish specific goals,…

Read More