Inputs, loops, conditionals, variables… games!

Taking micro:bits further – Lesson 5 Objectives Understand looping as a form of iteration Understand and use variables in a program Understand and use conditional statements Combine inputs, loops, conditional statements and variables to create a micro:bit game Lesson Resources Lesson Slides 3D Design Lesson 1 –  Lesson 2 –  Lessons 3 & 4  Lessons…

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KS1 sample lesson

An Introduction to Animation – Lesson 4 Objectives To compare 2D and stop motion animation. To experiment with stop motion animation. To work successfully in a team Lesson Resources Lesson Slides iPads with iMotion or a PC with a tabletop webcams (1:2) Building bricks (e.g. LEGO, Duplo, Multilink etc) Small whiteboards and pens Blu Tack…

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KS2 Sample lesson

Building Retro Games: Project 3, Lesson 1 Objectives Analyse an existing video game and explain how it works Understand and use sequence, selection, and repetition in programs  Use X and Y coordinates effectively to control a sprite’s movement Understand and use variables to control functions in a game Lesson Resources Lesson Slides The Retro Game…

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