Evaluate

Kodu - An Independent Project

Objectives

  • To make judgements about digital content when evaluating it.
  • To use evaluation criteria to identify and suggest improvements.

The final part of the project is for the students to self-evaluate their games.

There are two sections on the planning sheet that they should return to. The first has tick-boxes for some of the key objectives for the project, and the second has space for them to give some written comments on their work.

 

 

Ask the class to share their final thoughts on how successful they were, what they have learned, what skills they have developed and how they could improve things if they did it again or spent longer on their games.

< Previous lesson