Repetition
(Also referred to as a ‘Loop’ or ‘Iteration’) – a programming construct in which one or more instructions are repeated, perhaps a certain number of times, until a condition is satisfied or until the program is stopped.
Units related to repetition!
Making Multimedia Stories
Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Suggested Software Scratch Jr is a FREE app available for A open source version for Windows and Mac is now also available Download the…
Exploring Digital Sound
Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources Unit Plan concepts and learning goals that are taught over a period of time and are woven together, often across subject areas Read More…
Exploring Machines We Control
Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources Unit Plan concepts and learning goals that are taught over a period of time and are woven together, often across subject areas Read More…
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Key vocabulary
Sprite
A graphical object that can be controlled by code. In Scratch Jr projects are made up of objects called sprites. You can give instructions to a sprite. To tell a sprite what to do, you snap together graphic blocks into stacks, called scripts. Units related to sprite! Key vocabulary
Sequence
To place programming instructions in order, with each executed one after the other. Units related to sequence! Key vocabulary
Program
(verb) To give a series of instructions to a machine so that it will perform a task automatically Units related to program ! Key vocabulary
Patterns
Spotting and using similarities to solve problems (a computational thinking concept) Units related to patterns! Key vocabulary
Loop
A programming construct in which one or more instructions are repeated, perhaps a certain number of times, until a condition is satisfied or until the program is stopped. Units related to loop! Key vocabulary
Debug
To detect and correct the errors in a computer program. Units related to debug! Key vocabulary
Broadcast
A method of sending a message to trigger an event in a program. Often used between sprites or the stage in Scratch. Units related to broadcast! Key vocabulary
Algorithm
An unambiguous procedure or precise step-by-step guide to solve a problem or achieve a particular objective. A set of instructions for achieving a goal or solving a problem. Units related to algorithms! Other Key vocabulary