Sequence

To place programming instructions in order, with each executed one after the other.

Units related to sequence!

Review and refine

Starting from Scratch – Lesson 6 Objectives To create an animation using code. To critically evaluate the work of a classmate and offer constructive feedback. Lesson Resources Lesson Slides Animation planning sheet Starting from Scratch Lesson 1 – Define and predict Lesson 2 – Reading code Lesson 3 – Modify your code Lesson 4 – Sequencing and repetition Lesson…

Plan your make

Starting from Scratch – Lesson 5 Objectives To plan and create an animation using code. To sequence a series of events in your plan. To identify key coding blocks needed for your animation. Lesson Resources Lesson Slides Animation planning sheet Starting from Scratch Lesson 1 – Define and predict Lesson 2 – Reading code Lesson 3 – Modify…

Sequencing and repetition

Starting from Scratch – Lesson 4 Objectives To sequence a series of commands accurately and in the most efficient way. To understand and explain different types of loops in code, the differences between them and when you would use them. To add and use different types of loops in code to achieve a desired outcome.…

Modify your code

Starting from Scratch – Lesson 3 Objectives Use logic to debug existing code and explain your changes. Modify existing code for a particular purpose and explain your changes. Lesson Resources Lesson Slides Debugging task download Debugging task PDF version Scratch project for Debugging task Scratch project solution for Debugging task Student worksheet – ‘Lesson 3…

Reading code

Starting from Scratch – Lesson 2 Objectives To become familiar with the Scratch programming environment (blocks, sprites, stage, canvas, controls). To understand and use coordinates in programming. To accurately read, predict and explain visual code. Suggest changes to existing code. Lesson Resources Lesson Slides Student activity – ‘Purple Mash – reading code lesson 2’ file…

Starting from Scratch

About this unit: Lay strong foundations for coding as you introduce your class to the visual language of Scratch, while using the PRIMM approach. Teach your students to predict, run and investigate code, before they start to modify existing code and eventually plan and make their own coded animation project.  National Curriculum Links – Computing…

Programming Direction

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources Unit Plan concepts and learning goals that are taught over a period of time and are woven together, often across subject areas Read More…

An Introduction to Digital Art

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources Unit Plan concepts and learning goals that are taught over a period of time and are woven together, often across subject areas Read More…

Action Algorithms

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Lesson Resources Unit Plan concepts and learning goals that are taught over a period of time and are woven together, often across subject areas Read More…

Making Multimedia Stories

Introduce students to this great block-based programming language to create animations and games perfect for KS1. Write and debug algorithms, learn about repeating, and different triggers to create actions. Suggested Software Scratch Jr is a FREE app available for       A open source version for Windows and Mac is now also available Download the…

Key vocabulary

Sprite

A graphical object that can be controlled by code. In Scratch Jr projects are made up of objects called sprites. You can give instructions to a sprite. To tell a sprite what to do, you snap together graphic blocks into stacks, called scripts.  Units related to sprite! Key vocabulary

Repetition

(Also referred to as a ‘Loop’ or ‘Iteration’) – a programming construct in which one or more instructions are repeated, perhaps a certain number of times, until a condition is satisfied or until the program is stopped. Units related to repetition! Key vocabulary

Program

(verb) To give a series of instructions to a machine so that it will perform a task automatically Units related to program ! Key vocabulary

Patterns

Spotting and using similarities to solve problems (a computational thinking concept) Units related to patterns! Key vocabulary

Loop

A programming construct in which one or more instructions are repeated, perhaps a certain number of times, until a condition is satisfied or until the program is stopped. Units related to loop! Key vocabulary

Debug

To detect and correct the errors in a computer program. Units related to debug! Key vocabulary

Broadcast

A method of sending a message to trigger an event in a program. Often used between sprites or the stage in Scratch.  Units related to broadcast! Key vocabulary

Algorithm

An unambiguous procedure or precise step-by-step guide to solve a problem or achieve a particular objective. A set of instructions for achieving a goal or solving a problem. Units related to algorithms! Other Key vocabulary