Posts Tagged ‘First’
Drawing words
Programming with Logo – Lesson 2 Objectives To give simple commands using Logo To decompose a bigger problem into smaller parts Lesson Resources Lesson Slides Programming With Logo Lesson 1 – Introducing Logo Lesson 2 – Drawing Words Lesson 3 – Adding Colour Lesson 4 – Repeat Commands Lesson 5 – Procedures Lesson 6 -…
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Programming with Logo – Lesson 1 Objectives To understand that Logo is a programming language To understand that computers need precise, unambiguous commands To give simple commands using Logo Lesson Resources Lesson Slides Programming With Logo Lesson 1 – Introducing Logo Lesson 2 – Drawing Words Lesson 3 – Adding Colour Lesson 4 – Repeat…
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Programming Direction – Lesson 6 Objectives Begin to create algorithms with a written programming language Make predictions when giving instructions Debug simple programs Lesson Resources Lesson Slides Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms Lesson 3 – Getting from A to B Lesson 4 – Programming Turning Lesson 5 -…
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Programming Direction – Lesson 5 Objectives Make predictions when giving instructions Create algorithms for directions including turning Debug simple programs Lesson Resources Lesson Slides Whiteboards and pens, or paper and pencils Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms Lesson 3 – Getting from A to B Lesson 4 – Programming…
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Programming Direction – Lesson 4 Objectives Give clear unambiguous instructions Make predictions when giving instructions Create algorithms for directions including turning Debug simple programs Lesson Resources Lesson Slides Beebots, Blue-Bots or other similar programmable toys (A limited amount of Beebots are available to loan from us) A blindfold Crocodile swamp images (Print off before the lesson)…
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Programming Direction – Lesson 3 Objectives Give clear unambiguous instructions Make predictions when giving instructions Create algorithms for directions Debug simple programs Lesson Resources Lesson Slides Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms Lesson 3 – Getting from A to B Lesson 4 – Programming Turning Lesson 5 – Keep…
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Programming Direction – Lesson 2 Objectives Understand what an algorithm is Give clear unambiguous instructions Make predictions when giving instructions Lesson Resources Lesson Slides Class Maze Example (Download before the lesson) 2Go challenge cards (print off and cut up several sets before the lesson) Programming Direction Lesson 1 – A…maze…ing Instructions Lesson 2 – Shape Algorithms…
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Programming Direction – Lesson 1 Objectives Understand what an algorithm is Give clear unambiguous instructions Lesson Resources Lesson Slides Blindfolds (Enough for 1 between 2 pupils – Can be bought cheaply online) Paper and pencils Crocodile swamp images (Print off before the lesson) Mazes worksheets (Print off and copy back to back, 1 set between 2 pupils) Programming Direction…
Read MoreInvestigating machine movement
Objectives Create and debug simple programs Use logical reasoning to predict the behaviour of simple programs Recognise common uses of information technology beyond school Resources Teacher Presentation Recap last week’s lesson and how they made their WeDo birds move. How did we program them? How do you create an algorithm with WeDo? Set their model…
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Objectives Create and debug simple programs Use logical reasoning to predict the behaviour of simple programs Recognise common uses of information technology beyond school Resources Teacher Presentation Lego WeDo is a construction and programming set made by Lego Education. We have WeDo kits available to loan for schools that buy into our ICT for Learning SLA.…
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