Posts Tagged ‘Debug’
Making it move
Getting started with a Crumble – Projects part 2 Objectives Design and make and test objects or artefacts that successfully incorporate the Crumble controller and motors to make the object move. Use sequence, selection, and repetition in programs and various forms of input and output. use logical reasoning to explain how some simple algorithms work…
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Getting started with a Crumble – Lesson 2 Objectives To safely and accurately set up a Crumble and Sparkle LEDs To understand, explain and apply conditions in a program using ‘if then’ and ‘if then, else’ statements. Lesson Resources Lesson Slides Crumble starter kits (1 between 2 students) 3 x AA batteries (per Crumble) Other…
Read MoreBit:bots are go!
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Read MoreInputs, loops, conditionals, variables… games!
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Read MoreBit:bopping music
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Read MoreDelving deeper with BBC micro:bits
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Read MoreProgramming Direction
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Read MoreAn Introduction to Digital Art
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Read MoreAction Algorithms
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