New connections

We are really excited to have been making some new connections in the last couple of weeks. We have now launched our LEGO Robotics for Business programme and are looking out for North East businesses to engage with. We’ve already been talking to lots of companies and organisations with STEM links, and now have events,…

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LEGO Robotics for Business

After some really successful trial events, we are delighted to launch our LEGO® Robotics for Business service this week. The scheme is designed to offer a fantastic team-building experience to north east businesses while also engaging them in STEM education in our region. Events are built on our hugely successful FIRST® LEGO® League programme, where…

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Robotics for Business

LEGO® Robotics for Business What is LEGO® Robotics for Business? Our Robotics for Business sessions offer a fantastic team-building experience where your team can design, build and code LEGO® Spike Prime robots to complete a series of missions in an assault course style time trial, with a bit of friendly competition thrown in for good…

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Blog

Updates, news and features from our team New connections By Neil Brown | November 3, 2023 | Comments Off on New connections We are really excited to have been making some new connections in the last couple of weeks. We have now launched our LEGO Robotics for Business programme and are looking out for North…

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Crumble colour codes

Getting started with a Crumble – Lesson 3 Objectives Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs To create (and decode) coded messages by programming light sequences Lesson Resources Lesson Slides Colour codes worksheet Crumble starter kits (1 between 2 students) 3 x…

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Making it move

Getting started with a Crumble – Projects part 2 Objectives Design and make and test objects or artefacts that successfully incorporate the Crumble controller and motors to make the object move. Use sequence, selection, and repetition in programs and various forms of input and output. use logical reasoning to explain how some simple algorithms work…

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Illuminated making

Getting started with a Crumble – Projects part 1 Objectives Use sequence, selection, and repetition in programs and various forms of input and output. use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and program. Design and make and test objects or artefacts that successfully incorporate…

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Switch it up

Getting started with a Crumble – Lesson 2 Objectives To safely and accurately set up a Crumble and Sparkle LEDs To understand, explain and apply conditions in a program using ‘if then’ and ‘if then, else’ statements. Lesson Resources Lesson Slides Crumble starter kits (1 between 2 students) 3 x AA batteries (per Crumble) Other…

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Let there be light

Getting started with a Crumble – Lesson 1 Objectives To identify and explain the parts in the Crumble starter set To safely and accurately set up a Crumble and Sparkle LEDs Detect and correct errors in algorithms and programs To use iteration (loops) in a program. Lesson Resources Lesson Slides Crumble starter kits (1 between…

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Getting started with a Crumble

About this unit: Explore the fantastic microcontroller that is the Crumble. Learn about inputs, outputs, electrical circuits and controlling LEDs and motors as you embark on a range of exciting physical computing STEM projects.  National Curriculum Links – Computing KS2 The content of this plan cover the following National Curriculum strands:  design, write and debug…

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